Software Review: PhotoEngine And HDREngine From Oloneo
PhotoEngine and HDREngine are two separate, yet similar products from Oloneo that give you the ability to quickly and easily create High Dynamic Range (HDR) images from your pics using single shots or using the traditional multi-exposure shots. They both function as stand-alone products or PhotoEngine comes as a plug-in for Adobe Lightroom and can do a direct export into Adobe Photoshop or other applications.
HDREngine is a smaller, more accessible HDR application that is easier to learn and master. It comes with factory presets that give you the ability to be productive quickly and has automated tools that simplify the HDR process. PhotoEngine is the professional version that provides more detailed and powerful tools giving you more ability in controlling the exposure and lighting in your images and giving you much more creative control in your digital photography.

Currently PhotoEngine and HDREngine do not run on the native Mac operating system, but will run on a dual-core Mac with Parallels Desktop 5. For full system requirements check out the requirements page on the Oloneo website. You can also compare the feature details between the two products on their comparison page.
What is HDREngine?
The HDREngine provides a simplified process for creating and editing high-quality HDR images. It provides an easy-to-use workflow and a full range of tone mapping tools to generate professional looking results. You can use multiple bracketed exposures or a single image. It will even grant you to recover lost details in both over exposed or under exposed images.
HDREngine is geared toward the newbie and those who want the look and feel of HDR imaging without all of the technical aspects that it can bring. It comes with many automated tools that provide a much quicker workflow but still shares the powerful image editing technologies that were developed for the more powerful Oloneo PhotoEngine.
To work with HDREngine, from the main screen, you can either browse for the files that you want to use or drag-and-drop them into the workspace. From there you add them to your project. Then it is as simple as creating an HDR ToneMap project. You need to have several shots with different exposure values – generally these are a 0 or correctly focused shot, a +1 or +2 over exposure, and a -1 or -2 under exposure even though you can combine more than that together.
source : blogcritics.org
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Submited at Saturday, January 28th, 2012 at 2:00 am on Uncategorized by chuck
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